Friday, July 3, 2015

Game Review - The Walking Dead Season 1

Hello Everyone Morbidly Deceased Here!
Once again i missed a Friday post, so today I'll make it up to you, two posts today.

Now time to get into the game i want to talk about. This game was fun, depressing, but fun, oddly enough... It's probably the closest thing a console can get to point and click, and tell-tale games seem to be the only one keeping that alive.


Gameplay:
The way this game works is that it's full of choice, and the usually kind that come with the territory, choices that can actually make a difference. Speech in itself is a choice, you're character, Lee Everett, have five different option when it comes to speech, let the timer beneath the speech box run out, stay silent, be for something, be against something, or be neutral, and that's stating it simply. There are also several moments where you have to make a snap decision on who lives and who dies. Now, the games lack of action, it's all quick-time-events, might turn some people away, but honestly i didn't need all that. The graphics are simplistic and styled, but i'm not saying they're bad. The only reason ran like crap at some points was because i had bought it used. In all, though, this game was an exercise in futility, and i'm not sure if that's good or bad.


My Opinion:
I liked this game, but like i said before, it was an exercise in futility. I tried to save one character so many times, only for him to die, i tried again, and he still died. I had helped a character every episode of the game, except once, and when asked him to help me find someone, he wouldn't because of just one incident. But the game does a great job of throwing all your inhumanties from the rest of the season back in your face at the last episode. And i was tempted to go back and see if i could get my character to speak his mind. The person who throws it all back at you caused so many people to die, that it would've been nice to let him be eaten alive or something like that. But, despite this game being one about choice, it doesn't have much replayability, it's simple to see that some of your choices might not have matter to much when you see if you saved someone they would've died anyways. Onto the last part.


400 Days DLC:
Here's the part of this game i liked the most, and honestly wished there was more of. You play through five small stories of five characters, and your choices then determine whether or not your characters decide to join a new group like that of Alexandria, but not Alexandria because then you would've seen those characters. Each character gives you a moral choice, lie or don't about shooting someone, kill this man, or that one, and you don't know the repercussions until the very end, although this part fell apart a little, i did everything right, but for some reason, the guy who  said he'd stick with the group stays behind while the rest of the group leaves, there was also a direct part where the game contradicted me in the automated speech, while during the free choice part i was saying the exact opposite. In all though, i liked it.


That's All For Now...

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